Realistic 3D Eye Modeling Using Maya

I’m posting a very simple tutorial on how to model and apply shaders to get realistic eyes, the “windows of your character’s soul”. A lot of times, bad eyes can “kill” your character literally, even if it has the most perfect modeling of the world. The importance of the eyes is exactly this: give life to your character. Therefore, don’t underestimate this very important step of CG character construction… if not, you’ve only created seriöse online casinos “puppets”

There is a quite big camber in the cornea, in the iris area. That irregularity, that all of us have, can become a great problem for a CG character. When rotating the eye, this area unfortunately would invade the eyelids faces, causing strange results. For casinos deutschland that reason, I decreased this camber to avoid a probable future problem.

Step 6. We will casino roulette online transform the casino bonus extremity triangles…

Step 7. …in quads, cutting the mesh this way:

Realistic Eye Modeling for 3D Characters

1 2 3
  1. school grants

    Great information! I’ve been casino online bonus ohneeinzahlung looking for something like this for a while now. Thanks!

  2. Lavern Matsoukas

    Hello there, I am glad that I ran into your site. I spend a lot of time online reading about various topics. It is always nice with such valuable information. I will bookmark this page and am anxiously looking forward to reading some of your future posts. Thanks and God bless. If you would like some info on , check out gsd pedigree database. You will be so happy you did!

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>